Author: Francis Perea
Publisher: Packt Publishing
The Arduino platform has become a de facto standard when talking about microcontrollers. With a wide range of different board models, it can cover a wide spectrum of projects, and its ease of use has made it the preferred platform for those starting out in the microcontroller world. If you are a hobbyist wanting to develop projects based on Arduino as its main microcontroller platform or an engineer interested in knowing what the Arduino platform offers, then this book is ideal for you.
If you have little or no previous experience in these kinds of tools, this book will help you get a complete view of the platform and the wide peripherals it has to offer by following a carefully designed set of project examples that cover the most important platform features.
Whether you have never written a line of code or you already know how to program in C, you will learn how to work with Arduino from the point of view of both hardware and software thanks to the easily understandable code that accompanies every project that has been developed exclusively with that premise in mind.
This will be easy for those who don't have previous experience in programming. This book was written with the aim to present the Arduino platform to all those wanting to work with Arduino but without any great knowledge of the microcontroller scene.
It will gradually develop a wide set of projects that have been designed to cover the most important aspects of the Arduino platform, from the use of digital and analog inputs and outputs to harnessing the power of interrupts.
Table of Contents
- Chapter 1: Meeting the Arduino Family
- Chapter 2: The Arduino Development Environment
- Chapter 3: Interacting with the Environment the Digital Way
- Chapter 4: Controlling Outputs Softly with Analog Outputs
- Chapter 5: Sensing the Real World through Digital Inputs
- Chapter 6: Analog Inputs to Feel Between All and Nothing
- Chapter 7: Managing the Time Domain
- Chapter 8: Communicating with Others
- Chapter 9: Dealing with Interrupts
- Chapter 10: Arduino in a Real Case – Greenhouse Control